class Robo_MobileGame extends Robo_Game;

DefaultProperties
{
	PlayerControllerClass=class'Robotech.Robo_MobilePlayerController'
	DefaultPawnClass=class'Robotech.MobilePawn'
	//HUDType=class'GameFramework.MobileHUD'
	//HUDType = class'Robo_MobileHUD'
	HUDType = class'Robo_HUD'
	bRestartLevel=false
	bWaitingToStartMatch=true
	bDelayedStart=false
}
